Bind and Capture Demo 0.2
--- Changed battle system!
-- Enemies dim after defeat, remaining on screen.
-- The more naked the enemy is, the weaker it becomes.
-- Using an item has turn priority and is always done before the enemy's turn. You will always have time to recover your health.
-- Changing the appearance of the enemy is accompanied by the sound of undressing.
-- Corrections in the balance of skills and characteristics of various enemies.
-- The game has become more fair and easier, but will still challenge you.
-- The game has become more intuitive. Added game play tips.
-- Added more items to replenish health.
-- Changes regarding the sale of captives!
-- Now every enemy you defeat, except for the first location, can be found in a prison in your base.
-- You can decide whether to sell the captive or not yet.
-- Some prisoners can be released for a "special payment" from their side, but then you don't get gold. This does not apply to all enemies, but only special ones.
-- After the sale, go to your accountant (Stephania) and collect the money.
-- After the sale, at the place of the captive, you can view all stages of the enemy, from clothed, to naked and bound.
-- After defeating the two port workers near the barracks, you can go right straight to your base (the barrier in the fence disappears, so you don't have to make a big detour).
-- Bug fixes and translation bug fixes.
Files
Get Bind and Capture Demo
Bind and Capture Demo
Status | In development |
Author | Bind and capture |
Genre | Role Playing |
Tags | 2D, Adult, AI Generated, bdsm, Erotic, NSFW, RPG Maker, RPG Maker MZ, Singleplayer |
Languages | English |
Comments
Log in with itch.io to leave a comment.
the first Witch
has a bug, the game freeze there always
It is a great Game, i hope for nice updates. Are they planned or is the game pulished for unknown time?
The idea is very great, i love it.